Apparently tomorrow is kind of a cool day! It snuck up on me, but the time has come for Free RPG Day. That’s all well and good of course — you’ll never find me saying no to free games or a holiday revolving around that idea — but I sadly don’t have any nearby store that is participating, so it looks like I’ll have to sit this one out. A shame! Of course, it doesn’t help my involvement any that I am already 100% occupied tomorrow.

The Dark Knight Rises is shooting downtown y’see, and I do believe I’ll be down there messing around and probably taking pictures for my own amusement! They’re casting Extras and I don’t suspect they’ll choose me by any long-shot, but I might as well get out there and take a look at things, yeah? Besides, I’ll bring a bag, some materials, and I’ll spend the 8 hours I’m waiting working on gaming stuff in the lobby of a glitzy hotel! Sounds pretty cool to me. I could go for a change of scenery at this point.

Work Work Work
It’s really surprising how quickly this idea of mine went from “I love games!” to “Wow, games are work!” but I think I’ve lucked out in one particular regard: I’ve been having fun. There’s really no other way to put it, honestly. Despite all of the writing, despite all of the complaining to myself about mathematics, probabilities, genres, themes, “the promise of premise” and more — I’ve been having a blast being hip deep in this work. And I think that is incredibly to my own benefit. I’ve been writing a lot more and that is always a blast for me — I’ve been blogging here, and I’ve been getting my creative juices flowing in the PBP game of My Life With Master I’m Narrating for; hell, I’ve also gotten to enjoy the narrative spoils of testing out Vendetta although I’ve recently slacked on that. Add to that the chance I have to talk about Houses of the Blooded as the chance to play that crops up frequently with my friend Adam, and that he and I took a break from Wick’s incredible game of ven tragedy to give Remember Tomorrow a try… you’ll see I’ve been having the time of any dice-chucker’s life this past month.

I’ve played unfamiliar board games, alien card games, and experimented with ways to manipulate storytelling more recently than ever before. My head has been pounding with ideas, with concepts, with a metric ton of things I constantly feel the desperate need to get down on paper lest I lose them. I’ve been following game designers on twitter, which lead directly to me discovering a really fantastic humanitarian effort — and when I haven’t been doing that, I’ve been scanning blogs, reading design diaries, talking to people. I’ve been specializing, I guess, and so my knowledge and perspective have deepened and spread like roots. It’s been amazing, is what it’s been. I don’t really have any other way of putting it. It’s transformed a lot of ways I’ve been thinking about things — or expanded it at the very least.

Nothing super special to say today, honestly. Just a day spent looking back and being really happy.

Also, I have a present for all of you out there. Stay tuned!

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